from orator import DatabaseManager, Model AdId = None UniqueId = None identifier = None access_token = None secret = None client = 'japan' platform = 'android' deck = 1 allow_stamina_refill = True ### Database Config jp_config = {'mysql': {'driver': 'sqlite', 'database': 'jp.db'}} glb_config = {'mysql': {'driver': 'sqlite', 'database': 'glb.db'}} db_glb = DatabaseManager(glb_config) db_jp = DatabaseManager(jp_config) Model.set_connection_resolver(db_glb) class LeaderSkills(Model): __table__ = 'leader_skills' class LinkSkills(Model): __table__ = 'link_skills' class AreaTabs(Model): __table__ = 'area_tabs' class CardSpecials(Model): __table__ = 'card_specials' class Passives(Model): __table__ = 'passive_skill_sets' class Supers(Model): __table__ = 'specials' class ZBattles(Model): __table__ = 'z_battle_stage_views' class CardCategories(Model): __table__ = 'card_categories' class CardCardCategories(Model): __table__ = 'card_card_categories' class TreasureItems(Model): __table__ = 'treasure_items' class AwakeningItems(Model): __table__ = 'awakening_items' class SupportItems(Model): __table__ = 'support_items' class PotentialItems(Model): __table__ = 'potential_items' class SpecialItems(Model): __table__ = 'special_items' class TrainingItems(Model): __table__ = 'training_items' class Cards(Model): __table__ = 'cards' class Quests(Model): __table__ = 'quests' class Ranks(Model): __table__ = 'rank_statuses' class TrainingFields(Model): __table__ = 'training_fields' class Sugoroku(Model): __table__ = 'sugoroku_maps' class Area(Model): __table__ = 'areas' class Medal(Model): __table__ = 'awakening_items'