artifacts-dashboard/frontend/public
Paweł Orzech 10781c7987
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v0.2.0: Rich interactive map, automation gallery, auth & UX improvements
Map overhaul:
- Replace colored boxes with actual game tile images (skin textures from CDN)
- Overlay content icons (monsters, resources, NPCs) on tiles
- Add layer switching (Overworld/Underground/Interior)
- Fix API schema to parse interactions.content and layer fields
- Add hover tooltips, tile search with coordinate parsing, keyboard shortcuts
- Add minimap with viewport rectangle, zoom-toward-cursor, loading progress
- Show tile/content images in side panel, coordinate labels at high zoom

Automation gallery:
- 27+ pre-built automation templates (combat, gathering, crafting, trading, utility)
- Multi-character selection for batch automation creation
- Gallery component with activate dialog

Auth & settings:
- API key gate with auth provider for token management
- Enhanced settings page with token configuration

UI improvements:
- Game icon component for item/monster/resource images
- Character automations panel on character detail page
- Equipment grid and inventory grid enhancements
- Automations page layout refresh
- Bank, exchange page minor fixes
- README update with live demo link
2026-03-01 20:18:29 +01:00
..
file.svg v0.2.0: Rich interactive map, automation gallery, auth & UX improvements 2026-03-01 20:18:29 +01:00
globe.svg v0.2.0: Rich interactive map, automation gallery, auth & UX improvements 2026-03-01 20:18:29 +01:00
next.svg v0.2.0: Rich interactive map, automation gallery, auth & UX improvements 2026-03-01 20:18:29 +01:00
vercel.svg v0.2.0: Rich interactive map, automation gallery, auth & UX improvements 2026-03-01 20:18:29 +01:00
window.svg v0.2.0: Rich interactive map, automation gallery, auth & UX improvements 2026-03-01 20:18:29 +01:00