artifacts-dashboard/backend/tests/test_pathfinder.py
Paweł Orzech f845647934
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Initial release: Artifacts MMO Dashboard & Automation Platform
Full-stack dashboard for controlling, automating, and analyzing
Artifacts MMO characters via the game's HTTP API.

Backend (FastAPI):
- Async Artifacts API client with rate limiting and retry
- 6 automation strategies (combat, gathering, crafting, trading, task, leveling)
- Automation engine with runner, manager, cooldown tracker, pathfinder
- WebSocket relay (game server -> frontend)
- Game data cache, character snapshots, price history, analytics
- 9 API routers, 7 database tables, 3 Alembic migrations
- 108 unit tests

Frontend (Next.js 15 + shadcn/ui):
- Live character dashboard with HP/XP bars and cooldowns
- Character detail with stats, equipment, inventory, skills, manual actions
- Automation management with live log streaming
- Interactive canvas map with content-type coloring and zoom/pan
- Bank management, Grand Exchange with price charts
- Events, logs, analytics pages with Recharts
- WebSocket auto-reconnect with query cache invalidation
- Settings page, error boundaries, dark theme

Infrastructure:
- Docker Compose (dev + prod)
- GitHub Actions CI/CD
- Documentation (Architecture, Automation, Deployment, API)
2026-03-01 19:46:45 +01:00

190 lines
7.2 KiB
Python

"""Tests for the Pathfinder spatial index."""
from app.engine.pathfinder import Pathfinder
from app.schemas.game import ContentSchema, MapSchema
class TestPathfinderFindNearest:
"""Tests for Pathfinder.find_nearest()."""
def test_find_nearest(self, pathfinder_with_maps):
"""find_nearest should return the closest tile matching type and code."""
pf = pathfinder_with_maps([
(10, 10, "monster", "chicken"),
(2, 2, "monster", "chicken"),
(20, 20, "monster", "chicken"),
])
result = pf.find_nearest(0, 0, "monster", "chicken")
assert result == (2, 2)
def test_find_nearest_prefers_manhattan_distance(self, pathfinder_with_maps):
"""find_nearest should use Manhattan distance, not Euclidean."""
pf = pathfinder_with_maps([
(3, 0, "monster", "wolf"), # Manhattan=3
(2, 2, "monster", "wolf"), # Manhattan=4
])
result = pf.find_nearest(0, 0, "monster", "wolf")
assert result == (3, 0)
def test_find_nearest_no_match(self, pathfinder_with_maps):
"""find_nearest should return None when no tile matches."""
pf = pathfinder_with_maps([
(1, 1, "monster", "chicken"),
])
result = pf.find_nearest(0, 0, "monster", "dragon")
assert result is None
def test_find_nearest_empty_map(self):
"""find_nearest should return None on an empty map."""
pf = Pathfinder()
result = pf.find_nearest(0, 0, "monster", "chicken")
assert result is None
def test_find_nearest_ignores_different_type(self, pathfinder_with_maps):
"""find_nearest should not match tiles with a different content type."""
pf = pathfinder_with_maps([
(1, 1, "resource", "chicken"), # same code, different type
])
result = pf.find_nearest(0, 0, "monster", "chicken")
assert result is None
def test_find_nearest_at_origin(self, pathfinder_with_maps):
"""find_nearest should return a tile at (0, 0) if it matches."""
pf = pathfinder_with_maps([
(0, 0, "bank", "bank"),
(5, 5, "bank", "bank"),
])
result = pf.find_nearest(0, 0, "bank", "bank")
assert result == (0, 0)
class TestPathfinderFindNearestByType:
"""Tests for Pathfinder.find_nearest_by_type()."""
def test_find_nearest_by_type(self, pathfinder_with_maps):
"""find_nearest_by_type should find by type regardless of code."""
pf = pathfinder_with_maps([
(10, 10, "bank", "city_bank"),
(3, 3, "bank", "village_bank"),
])
result = pf.find_nearest_by_type(0, 0, "bank")
assert result == (3, 3)
def test_find_nearest_by_type_no_match(self, pathfinder_with_maps):
"""find_nearest_by_type should return None when no type matches."""
pf = pathfinder_with_maps([
(1, 1, "monster", "chicken"),
])
result = pf.find_nearest_by_type(0, 0, "bank")
assert result is None
class TestPathfinderFindAll:
"""Tests for Pathfinder.find_all()."""
def test_find_all(self, pathfinder_with_maps):
"""find_all should return all tiles matching type and code."""
pf = pathfinder_with_maps([
(1, 1, "monster", "chicken"),
(5, 5, "monster", "chicken"),
(3, 3, "monster", "wolf"),
(7, 7, "resource", "copper"),
])
result = pf.find_all("monster", "chicken")
assert sorted(result) == [(1, 1), (5, 5)]
def test_find_all_by_type_only(self, pathfinder_with_maps):
"""find_all with code=None should return all tiles of the given type."""
pf = pathfinder_with_maps([
(1, 1, "monster", "chicken"),
(5, 5, "monster", "wolf"),
(7, 7, "resource", "copper"),
])
result = pf.find_all("monster")
assert sorted(result) == [(1, 1), (5, 5)]
def test_find_all_no_match(self, pathfinder_with_maps):
"""find_all should return an empty list when nothing matches."""
pf = pathfinder_with_maps([
(1, 1, "monster", "chicken"),
])
result = pf.find_all("bank", "bank")
assert result == []
def test_find_all_empty_map(self):
"""find_all should return an empty list on an empty map."""
pf = Pathfinder()
result = pf.find_all("monster")
assert result == []
class TestPathfinderTileHasContent:
"""Tests for Pathfinder.tile_has_content() and tile_has_content_type()."""
def test_tile_has_content(self, pathfinder_with_maps):
"""tile_has_content should return True for an exact match."""
pf = pathfinder_with_maps([
(5, 5, "monster", "chicken"),
])
assert pf.tile_has_content(5, 5, "monster", "chicken") is True
def test_tile_has_content_wrong_code(self, pathfinder_with_maps):
"""tile_has_content should return False for a code mismatch."""
pf = pathfinder_with_maps([
(5, 5, "monster", "chicken"),
])
assert pf.tile_has_content(5, 5, "monster", "wolf") is False
def test_tile_has_content_missing_tile(self):
"""tile_has_content should return False for a non-existent tile."""
pf = Pathfinder()
assert pf.tile_has_content(99, 99, "monster", "chicken") is False
def test_tile_has_content_no_content(self, make_map_tile):
"""tile_has_content should return False for a tile with no content."""
pf = Pathfinder()
tile = make_map_tile(1, 1) # No content_type/content_code
pf.load_maps([tile])
assert pf.tile_has_content(1, 1, "monster", "chicken") is False
def test_tile_has_content_type(self, pathfinder_with_maps):
"""tile_has_content_type should match on type alone."""
pf = pathfinder_with_maps([
(5, 5, "monster", "chicken"),
])
assert pf.tile_has_content_type(5, 5, "monster") is True
assert pf.tile_has_content_type(5, 5, "bank") is False
class TestPathfinderMisc:
"""Tests for miscellaneous Pathfinder methods."""
def test_is_loaded_false_initially(self):
"""is_loaded should be False before any maps are loaded."""
pf = Pathfinder()
assert pf.is_loaded is False
def test_is_loaded_true_after_load(self, pathfinder_with_maps):
"""is_loaded should be True after loading maps."""
pf = pathfinder_with_maps([(0, 0, "bank", "bank")])
assert pf.is_loaded is True
def test_get_tile(self, pathfinder_with_maps):
"""get_tile should return the MapSchema at the given coordinates."""
pf = pathfinder_with_maps([(3, 7, "monster", "chicken")])
tile = pf.get_tile(3, 7)
assert tile is not None
assert tile.x == 3
assert tile.y == 7
assert tile.content.code == "chicken"
def test_get_tile_missing(self):
"""get_tile should return None for coordinates not in the index."""
pf = Pathfinder()
assert pf.get_tile(99, 99) is None
def test_manhattan_distance(self):
"""manhattan_distance should compute |x1-x2| + |y1-y2|."""
assert Pathfinder.manhattan_distance(0, 0, 3, 4) == 7
assert Pathfinder.manhattan_distance(5, 5, 5, 5) == 0
assert Pathfinder.manhattan_distance(-2, 3, 1, -1) == 7