- Market tab now calls GET /grandexchange/orders (all public orders) instead of
/my/grandexchange/orders (own orders only), fixing the empty exchange issue
- Fix capture_prices reading "type" field instead of wrong "order" field
- Add proper pagination to all GE queries via _get_paginated
- Separate My Orders (active own orders) from Trade History (transaction log)
- Add GEHistoryEntry type matching GeOrderHistorySchema (order_id, seller, buyer, sold_at)
- Add /api/exchange/my-orders and /api/exchange/sell-history endpoints
- Exchange page now has 4 tabs: Market, My Orders, Trade History, Price History
Map overhaul:
- Replace colored boxes with actual game tile images (skin textures from CDN)
- Overlay content icons (monsters, resources, NPCs) on tiles
- Add layer switching (Overworld/Underground/Interior)
- Fix API schema to parse interactions.content and layer fields
- Add hover tooltips, tile search with coordinate parsing, keyboard shortcuts
- Add minimap with viewport rectangle, zoom-toward-cursor, loading progress
- Show tile/content images in side panel, coordinate labels at high zoom
Automation gallery:
- 27+ pre-built automation templates (combat, gathering, crafting, trading, utility)
- Multi-character selection for batch automation creation
- Gallery component with activate dialog
Auth & settings:
- API key gate with auth provider for token management
- Enhanced settings page with token configuration
UI improvements:
- Game icon component for item/monster/resource images
- Character automations panel on character detail page
- Equipment grid and inventory grid enhancements
- Automations page layout refresh
- Bank, exchange page minor fixes
- README update with live demo link