# Micro-Animations Design — Swoosh **Date:** 2026-03-19 **Status:** Approved **Style:** Expressive & playful — bouncy springs, overshoot, lively feedback ## Overview Add 19 micro-animations + 5 navigation transitions across all screens to make the app feel alive. Create a shared `SwooshMotion` object with predefined animation specs ensuring consistent character throughout the app. ## Shared Animation Specs — SwooshMotion Central object in a new file `ui/animation/SwooshMotion.kt` providing reusable animation specifications: | Name | Type | Parameters | Use case | |------|------|-----------|----------| | `Bouncy` | Spring | dampingRatio=0.55, stiffness=400 | FAB, buttons, chips | | `Snappy` | Spring | dampingRatio=0.7, stiffness=800 | Expand/collapse, dialogs | | `Gentle` | Spring | dampingRatio=0.8, stiffness=300 | Cards, content reveal | | `Quick` | Tween | 200ms, FastOutSlowInEasing | Fade, color transitions | | `StaggerDelay` | Offset | 50ms per item | List item entrances | ## Feed Screen — 7 animations ### 1. FAB entrance (SPRING/Bouncy) When the feed screen opens, the FAB scales from 0 to 1 with `Bouncy` spring. Visible overshoot — the FAB "pops" onto screen. - Compose API: `animateFloatAsState` with `Bouncy` spring on scale modifier - Trigger: `LaunchedEffect(Unit)` sets target to 1f ### 2. FAB press (SPRING/Bouncy) On tap, FAB shrinks to 85% and springs back to 100%. - Compose API: `Modifier.pointerInput` detecting press → `animateFloatAsState` scale 0.85f → 1f - Spring spec: `Bouncy` ### 3. Post cards staggered entrance (SLIDE/Gentle) Cards slide in from bottom with cascading delay — 50ms per item. "Waterfall" effect. - Compose API: `AnimatedVisibility` per item with `slideInVertically` + `fadeIn` - Delay: `StaggerDelay * index` (capped at visible items, ~8 max) - Only on initial load, not on scroll-append ### 4. "Show more" expand (SPRING/Snappy) Card height animates with spring when text expands/collapses. - Compose API: `Modifier.animateContentSize(animationSpec = Snappy)` - Text content enters with `fadeIn` ### 5. Empty state (FADE/Quick + scale) "No posts yet" icon and text fade in with subtle scale from 0.9 to 1.0. - Compose API: `AnimatedVisibility` with `fadeIn + scaleIn(initialScale = 0.9f)` ### 6. Queue status chip (BOUNCE/Bouncy) During upload: chip pulses (infinite alpha animation 0.6→1.0). On status change (success/fail): bounce scale + color crossfade. - Compose API: `rememberInfiniteTransition` for pulse; `animateColorAsState` + scale bounce on status change - Color transition: `Quick` tween ### 7. Snackbar error (SLIDE/Snappy) Slides in from bottom with slight overshoot. Fades out on timeout. - Compose API: `AnimatedVisibility` with `slideInVertically(initialOffsetY = { it })` + `Snappy` spring - Exit: `fadeOut` with `Quick` tween ## Composer Screen — 6 animations ### 8. Image preview (SCALE/Bouncy) After picking an image, the preview scales from 0 with bouncy spring. Close button ("X") rotates in (0°→360° with fade). - Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy` spring - Close button: `animateFloatAsState` on rotation + `fadeIn` ### 9. Link preview card (SLIDE/Gentle) After link loads, card slides up from below + fades in. While loading: shimmer placeholder. - Compose API: `AnimatedVisibility` with `slideInVertically + fadeIn` using `Gentle` spring - Shimmer: infinite `rememberInfiniteTransition` on a translucent gradient offset ### 10. Schedule chip (SPRING/Bouncy) After picking date, chip pops in with bouncy spring. Clock icon subtly rotates. - Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy` - Icon: `animateFloatAsState` rotation 0→360 ### 11. Publish button (BOUNCE/Bouncy) Subtle bounce on activation. During publishing: loading pulse (alpha animation). On success: checkmark icon scales in. - Compose API: Scale bounce on click via `animateFloatAsState`; `rememberInfiniteTransition` for pulse; `AnimatedContent` for icon swap with `scaleIn` ### 12. Character counter color (FADE/Quick) Smooth color crossfade when exceeding 280 characters — neutral → red. - Compose API: `animateColorAsState` with `Quick` tween - Trigger: `text.length > 280` ### 13. Action buttons staggered entrance (SCALE/Gentle) Draft, Schedule, Publish buttons — cascading scale-in with 50ms delay each. - Compose API: `AnimatedVisibility` per button with `scaleIn` + `StaggerDelay * index` ## Detail Screen — 4 animations ### 14. Content reveal (FADE/Gentle) Elements appear sequentially: status badge → text → image → metadata. 80ms delay each. - Compose API: `AnimatedVisibility` per section with `fadeIn + slideInVertically(initialOffsetY = { 20 })` - Delay: `LaunchedEffect` with `delay(80 * index)` ### 15. Status badge entrance (SPRING/Bouncy) Badge scales from 0 with bounce — first visible element, draws attention. - Compose API: `animateFloatAsState` scale with `Bouncy` spring ### 16. Delete confirmation dialog (SCALE/Snappy) Dialog scales from center (0.8→1.0) with spring + backdrop fades in. - Compose API: Custom dialog wrapper with `scaleIn(initialScale = 0.8f)` + `fadeIn` backdrop - Spring spec: `Snappy` ### 17. Metadata section (SLIDE/Gentle) Bottom metadata slides up — last in the reveal sequence. - Compose API: `AnimatedVisibility` with `slideInVertically` + `Gentle` spring ## Settings Screen — 2 animations ### 18. "Saved!" feedback (SPRING/Bouncy) Green "Saved!" text pops in with bounce (scale 0→1). After 2 seconds, fades out. - Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy` spring; `LaunchedEffect` → `delay(2000)` → hide - Exit: `fadeOut` with `Quick` tween ### 19. Disconnect dialog (FADE+SCALE/Snappy) Same pattern as delete dialog — scale from center + backdrop fade. "Disconnect" button has subtle red pulse. - Compose API: Same custom dialog wrapper as #16 - Red pulse: `rememberInfiniteTransition` on alpha of error color ## Navigation Transitions — 5 ### Feed → Composer Slide up from bottom + fade. Conceptually: FAB transforms into full screen. - `enterTransition = slideInVertically(initialOffsetY = { it }) + fadeIn()` - `exitTransition = slideOutVertically(targetOffsetY = { it }) + fadeOut()` ### Feed → Detail Slide in from right + fade. Post card expands into full view. - `enterTransition = slideInHorizontally(initialOffsetX = { it }) + fadeIn()` - `exitTransition = slideOutHorizontally(targetOffsetX = { it }) + fadeOut()` ### Feed → Settings Standard slide from right. - `enterTransition = slideInHorizontally(initialOffsetX = { it })` - `exitTransition = slideOutHorizontally(targetOffsetX = { it })` ### Back (all screens) Reverse of the entry animation for each screen. ### Setup → Feed Crossfade — smooth transition from animated setup background to feed. - `enterTransition = fadeIn(tween(500))` - `exitTransition = fadeOut(tween(500))` ## File Structure ``` ui/ ├── animation/ │ └── SwooshMotion.kt # Shared animation specs object ├── components/ │ └── AnimatedDialog.kt # Reusable animated dialog wrapper (used by #16, #19) ├── feed/ │ └── FeedScreen.kt # Modified: #1-#7 ├── composer/ │ └── ComposerScreen.kt # Modified: #8-#13 ├── detail/ │ └── DetailScreen.kt # Modified: #14-#17 ├── settings/ │ └── SettingsScreen.kt # Modified: #18-#19 └── navigation/ └── NavGraph.kt # Modified: navigation transitions ``` ## New files: 2 - `ui/animation/SwooshMotion.kt` - `ui/components/AnimatedDialog.kt` ## Modified files: 5 - `FeedScreen.kt`, `ComposerScreen.kt`, `DetailScreen.kt`, `SettingsScreen.kt`, `NavGraph.kt` ## Testing Strategy - Existing unit tests should pass unchanged (animations don't affect business logic) - Manual verification: each animation visually correct on emulator - Compose Preview for individual animated components where feasible