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docs: add micro-animations design spec
Define 19 micro-animations + 5 navigation transitions across all screens with expressive/bouncy style and shared SwooshMotion specs.
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docs/superpowers/specs/2026-03-19-micro-animations-design.md
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# Micro-Animations Design — Swoosh
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**Date:** 2026-03-19
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**Status:** Approved
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**Style:** Expressive & playful — bouncy springs, overshoot, lively feedback
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## Overview
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Add 19 micro-animations + 5 navigation transitions across all screens to make the app feel alive. Create a shared `SwooshMotion` object with predefined animation specs ensuring consistent character throughout the app.
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## Shared Animation Specs — SwooshMotion
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Central object in a new file `ui/animation/SwooshMotion.kt` providing reusable animation specifications:
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| Name | Type | Parameters | Use case |
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|------|------|-----------|----------|
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| `Bouncy` | Spring | dampingRatio=0.55, stiffness=400 | FAB, buttons, chips |
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| `Snappy` | Spring | dampingRatio=0.7, stiffness=800 | Expand/collapse, dialogs |
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| `Gentle` | Spring | dampingRatio=0.8, stiffness=300 | Cards, content reveal |
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| `Quick` | Tween | 200ms, FastOutSlowInEasing | Fade, color transitions |
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| `StaggerDelay` | Offset | 50ms per item | List item entrances |
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## Feed Screen — 7 animations
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### 1. FAB entrance (SPRING/Bouncy)
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When the feed screen opens, the FAB scales from 0 to 1 with `Bouncy` spring. Visible overshoot — the FAB "pops" onto screen.
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- Compose API: `animateFloatAsState` with `Bouncy` spring on scale modifier
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- Trigger: `LaunchedEffect(Unit)` sets target to 1f
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### 2. FAB press (SPRING/Bouncy)
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On tap, FAB shrinks to 85% and springs back to 100%.
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- Compose API: `Modifier.pointerInput` detecting press → `animateFloatAsState` scale 0.85f → 1f
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- Spring spec: `Bouncy`
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### 3. Post cards staggered entrance (SLIDE/Gentle)
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Cards slide in from bottom with cascading delay — 50ms per item. "Waterfall" effect.
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- Compose API: `AnimatedVisibility` per item with `slideInVertically` + `fadeIn`
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- Delay: `StaggerDelay * index` (capped at visible items, ~8 max)
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- Only on initial load, not on scroll-append
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### 4. "Show more" expand (SPRING/Snappy)
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Card height animates with spring when text expands/collapses.
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- Compose API: `Modifier.animateContentSize(animationSpec = Snappy)`
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- Text content enters with `fadeIn`
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### 5. Empty state (FADE/Quick + scale)
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"No posts yet" icon and text fade in with subtle scale from 0.9 to 1.0.
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- Compose API: `AnimatedVisibility` with `fadeIn + scaleIn(initialScale = 0.9f)`
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### 6. Queue status chip (BOUNCE/Bouncy)
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During upload: chip pulses (infinite alpha animation 0.6→1.0). On status change (success/fail): bounce scale + color crossfade.
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- Compose API: `rememberInfiniteTransition` for pulse; `animateColorAsState` + scale bounce on status change
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- Color transition: `Quick` tween
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### 7. Snackbar error (SLIDE/Snappy)
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Slides in from bottom with slight overshoot. Fades out on timeout.
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- Compose API: `AnimatedVisibility` with `slideInVertically(initialOffsetY = { it })` + `Snappy` spring
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- Exit: `fadeOut` with `Quick` tween
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## Composer Screen — 6 animations
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### 8. Image preview (SCALE/Bouncy)
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After picking an image, the preview scales from 0 with bouncy spring. Close button ("X") rotates in (0°→360° with fade).
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- Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy` spring
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- Close button: `animateFloatAsState` on rotation + `fadeIn`
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### 9. Link preview card (SLIDE/Gentle)
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After link loads, card slides up from below + fades in. While loading: shimmer placeholder.
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- Compose API: `AnimatedVisibility` with `slideInVertically + fadeIn` using `Gentle` spring
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- Shimmer: infinite `rememberInfiniteTransition` on a translucent gradient offset
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### 10. Schedule chip (SPRING/Bouncy)
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After picking date, chip pops in with bouncy spring. Clock icon subtly rotates.
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- Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy`
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- Icon: `animateFloatAsState` rotation 0→360
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### 11. Publish button (BOUNCE/Bouncy)
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Subtle bounce on activation. During publishing: loading pulse (alpha animation). On success: checkmark icon scales in.
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- Compose API: Scale bounce on click via `animateFloatAsState`; `rememberInfiniteTransition` for pulse; `AnimatedContent` for icon swap with `scaleIn`
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### 12. Character counter color (FADE/Quick)
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Smooth color crossfade when exceeding 280 characters — neutral → red.
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- Compose API: `animateColorAsState` with `Quick` tween
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- Trigger: `text.length > 280`
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### 13. Action buttons staggered entrance (SCALE/Gentle)
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Draft, Schedule, Publish buttons — cascading scale-in with 50ms delay each.
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- Compose API: `AnimatedVisibility` per button with `scaleIn` + `StaggerDelay * index`
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## Detail Screen — 4 animations
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### 14. Content reveal (FADE/Gentle)
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Elements appear sequentially: status badge → text → image → metadata. 80ms delay each.
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- Compose API: `AnimatedVisibility` per section with `fadeIn + slideInVertically(initialOffsetY = { 20 })`
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- Delay: `LaunchedEffect` with `delay(80 * index)`
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### 15. Status badge entrance (SPRING/Bouncy)
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Badge scales from 0 with bounce — first visible element, draws attention.
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- Compose API: `animateFloatAsState` scale with `Bouncy` spring
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### 16. Delete confirmation dialog (SCALE/Snappy)
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Dialog scales from center (0.8→1.0) with spring + backdrop fades in.
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- Compose API: Custom dialog wrapper with `scaleIn(initialScale = 0.8f)` + `fadeIn` backdrop
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- Spring spec: `Snappy`
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### 17. Metadata section (SLIDE/Gentle)
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Bottom metadata slides up — last in the reveal sequence.
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- Compose API: `AnimatedVisibility` with `slideInVertically` + `Gentle` spring
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## Settings Screen — 2 animations
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### 18. "Saved!" feedback (SPRING/Bouncy)
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Green "Saved!" text pops in with bounce (scale 0→1). After 2 seconds, fades out.
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- Compose API: `AnimatedVisibility` with `scaleIn` using `Bouncy` spring; `LaunchedEffect` → `delay(2000)` → hide
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- Exit: `fadeOut` with `Quick` tween
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### 19. Disconnect dialog (FADE+SCALE/Snappy)
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Same pattern as delete dialog — scale from center + backdrop fade. "Disconnect" button has subtle red pulse.
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- Compose API: Same custom dialog wrapper as #16
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- Red pulse: `rememberInfiniteTransition` on alpha of error color
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## Navigation Transitions — 5
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### Feed → Composer
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Slide up from bottom + fade. Conceptually: FAB transforms into full screen.
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- `enterTransition = slideInVertically(initialOffsetY = { it }) + fadeIn()`
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- `exitTransition = slideOutVertically(targetOffsetY = { it }) + fadeOut()`
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### Feed → Detail
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Slide in from right + fade. Post card expands into full view.
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- `enterTransition = slideInHorizontally(initialOffsetX = { it }) + fadeIn()`
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- `exitTransition = slideOutHorizontally(targetOffsetX = { it }) + fadeOut()`
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### Feed → Settings
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Standard slide from right.
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- `enterTransition = slideInHorizontally(initialOffsetX = { it })`
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- `exitTransition = slideOutHorizontally(targetOffsetX = { it })`
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### Back (all screens)
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Reverse of the entry animation for each screen.
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### Setup → Feed
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Crossfade — smooth transition from animated setup background to feed.
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- `enterTransition = fadeIn(tween(500))`
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- `exitTransition = fadeOut(tween(500))`
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## File Structure
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```
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ui/
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├── animation/
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│ └── SwooshMotion.kt # Shared animation specs object
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├── components/
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│ └── AnimatedDialog.kt # Reusable animated dialog wrapper (used by #16, #19)
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├── feed/
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│ └── FeedScreen.kt # Modified: #1-#7
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├── composer/
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│ └── ComposerScreen.kt # Modified: #8-#13
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├── detail/
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│ └── DetailScreen.kt # Modified: #14-#17
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├── settings/
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│ └── SettingsScreen.kt # Modified: #18-#19
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└── navigation/
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└── NavGraph.kt # Modified: navigation transitions
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```
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## New files: 2
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- `ui/animation/SwooshMotion.kt`
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- `ui/components/AnimatedDialog.kt`
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## Modified files: 5
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- `FeedScreen.kt`, `ComposerScreen.kt`, `DetailScreen.kt`, `SettingsScreen.kt`, `NavGraph.kt`
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## Testing Strategy
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- Existing unit tests should pass unchanged (animations don't affect business logic)
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- Manual verification: each animation visually correct on emulator
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- Compose Preview for individual animated components where feasible
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